Write a simple class named circle, with a single instance variable: a double named x, y and radius. Use GUI…
Write a simple class named circle, with a single instance variable: a double named x, y and radius. Use GUI components to read any input used to initialize your circles (x, y, r). Your class should have member functions with the following signatures. void setRadius(double r) void setX(double value) void setY(double value) double getRadius() double […]